RCON for remote console server access (optional) Query port (for Steam's server browser only) Ensure your network configuration (operating system firewall and router port forwarding) allows incoming connections to these ports and directs them to the host that will be running your dedicated server. The server listens for incoming connections on the local ports listed below. Specifically for VPS, each connected player may require up to 64Kb/s of download, while upload depends directly by server tick-rate and the complexity of the world save reached. Generally, for home connection class a 100Mb or better is highly recommended to support properly a good number of players. The following table shows the memory usage for each map on a new world save with default server settings and no players connected (the intervals are due to the creatures (re)spawn phase).īandwidth needed increases linearly with players connected. System administrator must keep in mind as players progresses advance, more game objects will be created as a result, and the memory requirements will rise.įinally, memory usage also varies during creatures (re)spawn phase, that takes several minutes. Single thread performance is preferred over having more cores, as ShooterGameServer doesn't take any noticeable advantage having more than 2 logical cores available.Įxcluding operating system, memory requirements vary depending on the map and it increases as the number of connected players, as players game progresses (structures, creatures, storages), on server configuration and eventually on mods installed.įor each player connected the memory requirements may rise by an average of 50-150MiB. The ARK dedicated server ( ShooterGameServer) is a 64-bit executable program and as such requires a 64-bit operating system to run.Įach server installation takes around 18 GiB of drive space, additional drive space is required to store game saves, tribe and player profiles, logs, updates download and installation, and eventually mods (for Steam players only).ĬPU requirements aren't strict but it's is highly recommended to have 2 logical cores available for each ShooterGameServer instance. 8.2 Linux server exhibits high CPU usage and low memory usage (Below 1GB).8.1 Server loses characters or world data upon restart.1.3.1.1 Windows Server editions and crossplay with Epic players.Or use an application such as ARK: Server Manager (I never personally used it, but it is quite popular and working fine from what I know). You should download the server using steamcmd. I believe what you are trying to do is install the game, and run a server through it, which is not what you should actually do. Although you are not loading the maps themselves, the base game still loads most of their assets regardless so that everything (species, items, etc.) is available for transfer everywhere.ĮDIT: I just checked, and the server files are not 170gb. Maps/ directory, but you will never save 50gb+. Content/Mods directory, and perhaps some more from the. You could perhaps remove a few files from the. Is there a way to delete the others off the ARK server's files so I can host an ARK server with less than 120 GBs disk space? In server's file, there are all 7 maps, but the only map I need for now is The Island. However, the problem is there is only about 120 GBs available on her disk space while ARK server need about 170 GBs. So I have a spare PC of my room mate which she doesn't use much, and I have a plan of using it to host an ARK dedicated server. Is there a way to reduce file size of ARK server?
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